What we are
thinking about.
Product updates, development notes and a few thoughts about building things people want to return to.
Classic Solitaire: making every deal feel more in tune with your pace.
We adjusted the difficulty curve, interaction feedback and the path into the game.
How do you make something feel just right?
Starting with one removed button, we look at what deserves to stay.
Sudoku daily challenges are live.
New daily puzzles and clearer progress feedback for a little more focus.
We are looking for early playtesters.
If you like lightweight games with staying power, join the next test list.
Keep in touch
with the work.
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